Peter,
All photons regardless of frequency travel at the same speed of C, so the oscillation rate or frequency is not connected directly to the photon's velocity in the first three dimensions and so far man does not have any reason to believe that there really is a maximum frequency. The oscillation rate is determined by the photon's fourth vector (dimensional) velocity and man has no information at this time that would suggest that it is limited to C or any other maximum velocity.
You a very close here. The sub-energy is (as described in my previous post to you) an entity that only has some sub-light three-dimensional composite motion. The energy photon also has a fourth vector velocity because at some point its three dimensional composite motion was increased to a point where it would exceed the speed of light, which is the induction point of motion into the fourth dimension. This induction works in both directions, so if the photon were to interact in such a way that its three dimensional composite velocity were to be decreased below the C velocity there would be an induced transfer of motion from the fourth vector back into its three-dimensional composite motion to restore it to C. This creates an effective velocity servomechanism to maintain the C velocity. Such a transfer would reduce its fourth vector velocity thus lowering its frequency and dynamic mass effect and would increase its wavelength. The matter particle also has a fifth vector velocity because at some point an energy photon that possessed a high enough fourth vector velocity to exceed the fifth vector motion transfer threshold had an interaction that generated the angular motion component necessary for fifth vector motion transfer allowing transfer of some of its fourth vector velocity into the fifth vector. This fifth vector velocity causes the curvature of the photon's path in the first three dimensions so that it closes back upon itself to create a three-dimensional enclosed path. The matter particle is this enclosed path. The photon is still traveling at a high velocity around the path, but the path can stand still (have zero kinetic energy) allowing it to have a zero three-dimensional composite velocity. An interaction can cause a disturbance in the path structure that effectively causes the path to gain a composite three-dimensional motion (gain kinetic energy). As this motion is increased toward the speed of light a portion of this extra motion is transferred to the particle's fifth vector velocity, which increases its curvature, which decreases its volume. The extra angular motion component generated also increases its mass effect. The closer the particle's velocity gets to the speed C, the greater percentage of any new added velocity is transferred to the fifth vector, so that at the speed C all new added velocity is transferred to the fifth vector. There is more to it than that, but I am not giving detailed fifth vector concepts at this time and what has been given is adequate to pass on the basic concepts. Just keep in mind that it is an approximation and reality is more complex than that. Altogether there could be said to be three basic motions. First, there is the three-dimensional composite motion that is less than C in sub-energy particles, equal to C in energy photons generally less than C in matter particles. Second, there is the fourth vector motion that can very from 0 in sub-energy particles to at least some very high velocity in energy photons and can vary some in matter particles, but must maintain specific relationships to the particle's curvature structure for the particle to be stable. Then there is the fifth vector velocity of matter particles, which again must maintain specific relationships to the particle's fourth vector velocity to maintain particle stability.
Very good start. Replace gyroscopic with fifth vector curvature (main difference is that gyroscopes usually rotate in (curve into) a two-dimensional plain while the fifth vector velocity creates a three-dimensional curvature component). What is seen as the quantum aspects are due to a photon's fourth vector motion and a matter particle's fifth vector motion transfer threshold and the multiple fourth-vector wavelength/variable dynamic mass effect relationship with the fifth vector curved path size to allow particle path stability.
Not too far off. Each wave is the result of the particle's fourth vector motion traveling from one end of the fourth dimension into and through our three-dimensional continuum and to the other end of the fourth dimension and then traveling back through our three-dimensional continuum in the opposite direction and back to the other end of the fourth dimension. This creates both the positive and negative wave halves. The amount of energy (mass effect) contained in each wave is dependant on the fourth vector velocity. The greater the velocity, the greater the amount of energy (motion) and the greater the frequency because it can travel from one end of the fourth dimension to the other in less time and can thus complete more full waves in a given time. The wave length becomes shorter because it travels a shorter distance in its three dimensional composite motion during the completion of a full wave.
Better answer than most that I have seen. Remember that a matter particle is not an infinitely small point entity, but a combination of motions. Its fourth vector motion causes its mass to vary from a small straight line mass component due to its instantaneous three-dimensional composite motion as it travels around its enclosed path to a maximum dynamic mass with a ninety degree angular component to its three dimensional direction of travel then back to the straight line level and then back to the maximum ninety degree component, but this time in the opposite direction. At the same time it has its three-dimensional angular mass effect due to its fifth vector motion, but it is continually traveling around its enclosed path. All of this internal motion structure and variable mass can allow for many interaction results when you consider that the particle that it interacts with has a similar structure.
Here I was talking about a single matter particle. I should have made that clearer. This is sort of explained above. It is mainly because the energy photon does not have a fifth vector velocity, so it has no rest mass, while the matter particle does and as its velocity increases its fifth vector velocity also increases, which increases its mass effect and causes greater curvature in its path so its volume is decreased.
The stability of a particle is primarily determined by the relationship of its fourth vector velocity to its fifth vector velocity. Stable particles have three dimensional internal standing wave structures.
Remember that variations in volume mean variations in ones measuring devices/distances, etc. I'll let you figure out the rest. Neither SR nor QFT takes into consideration the motion structure of entities or the full structure of the dimensional system in which they exist.
Space is not timeless, but its structure is on the contrary greatly responsible for the need for the concept of time. On the other hand, time is not some extra physical dimension with the past in one direction and the future in the other direction. Time is the result of motion through space. The dimensions are constructed such that they each contain more than one position that can contain a motion entity. When two or more motion entities exist in different positions in space they generate the concept of distance as the space of positions between them. One of the basic structural traits of motion entities is the ability to change or move from one position in space to another. As a motion entity continually changes its position to travel through a distance from one point to some other distant point in space it generates a period of motion from the point that the motion leaves the beginning point until it reaches its end point as it travels through its distance between the two points. We call this period time and have included it in the definition of the concept of time. If all motions were at the same amplitude, a period of time would be determined solely by the distance traveled, so T=D, where T is the time period size and D is the distance traveled. This is somewhat the case with light photons, but matter particles can have motion amplitudes from zero all the way up to about C. This requires a consideration of the motions amplitude to be added to the above expression, so that T=D/M, where T is the time period size, D is the distance traveled, and M is the motion amplitude because the time period increases in size with an increase in distance traveled and decreases in size with an increase in motion amplitude. Man has unnecessarily complicated the formula by using other time periods to define the motion amplitude into a rate rather than just picking a specific motion amplitude level as a unit of motion amplitude and comparing all motions in terms of that unit. This adds to the confusion about what time is. The main other part of the definition of time that is often misunderstood is the concept of past, present, and future. We live in a continuum of motions that has existed since motions were introduced into the dimensional system. Since total motion quantity is conserved, this continuum will exist until all motion is extracted out of the dimensional system or the dimensional system itself becomes unable to support such motion. These motions travel in their predetermined directions until they interact with other motions. An interaction can cause a change in a motion's amplitude in that it can either gain an increase or decrease in amplitude. If its amplitude is decreased to zero a motion entity ceases to exist, but its previous amount of motion is transferred to some other motion entity thus conserving the total quantity of motion. For the motion entity to cease to exist its motion must be reduced to zero not only in the first three dimensions, but its fourth and fifth vector motions must also be reduced to zero. An interaction can cause a change in the state or type of motion entity by causing a transfer into its fourth vector motion to change a sub-energy entity into an energy photon or into its fifth vector motion to change an energy photon into a matter particle. Of course, the reverse can also occur by removing motion from an entity's fourth or fifth vector motions. A motions entity's direction of travel can also be changed by an interaction by increases or decreases in its motion amplitudes in the lower three dimensions. In this continuum of motions and all of its changes due to interactions, previous conditions of all these motions have been changed by the changes in position of the motions as they proceed through their distances and also as they have been changed by interactions that they have experienced in their travel, so that the previous conditions no longer exist. These previous motion conditions are what we call the past and we know of them because we have stored records of them in our minds when we observed them when they did exist as the present. The present is the current motion conditions that now exist. We know of them because we can observe them (although one could say that the delay time for light to reach our eyes, etc. means that they are actually in the past by the time we perceive them, but this time lag is so short that it does not appreciably affect our ability to interact with the world in most cases). The future is the motion conditions that do not yet exist, but will exist at some point due to the playing out of the current motion conditions through their paths as modified by any interactions up to that point in the motion continuum. We can to some degree extrapolate what these future motion conditions will be, at least on a very local limited scale, by comparing present motion conditions with the stored records that we have of past conditions, but they do not really exist until they become the present. There is therefore no existent past or future to go to for time travel and no need for some special time dimension for time to flow through. The past, present, and future motion conditions and the periods of time produced by motions are generated dynamically as the motion entities travel through distances at their individual motion amplitudes to create the overall motion continuum through those motions and their interactions. I hope that this will be of some help.